2009-09-13, 14:35:03
Yeah, of course
But i will wait until Exodus finished the 8.63 version and i took a quick look over the map.
[..]
I think that these effects match hardly the game's balance. Imagine a weapon with a 0.2 second stun. Get the wepaon five times and you nearly got a perma stun, no matter the (regular) cooldown. And even if not, think of a secondary allied player in the near. Even effects like slowing, armour decresement and such would need much balance, especially since it would overthrow the whole gameplay. Players without these effect-weapons would surely get problems. All in all, these weapons should only cause effects without further damage. And at this part, we got the buyable items (net, orbital command, etc).
I am still open for arguments holding against my statement here It's just my intuitive opinion.
But i will wait until Exodus finished the 8.63 version and i took a quick look over the map.
[..]
I think that these effects match hardly the game's balance. Imagine a weapon with a 0.2 second stun. Get the wepaon five times and you nearly got a perma stun, no matter the (regular) cooldown. And even if not, think of a secondary allied player in the near. Even effects like slowing, armour decresement and such would need much balance, especially since it would overthrow the whole gameplay. Players without these effect-weapons would surely get problems. All in all, these weapons should only cause effects without further damage. And at this part, we got the buyable items (net, orbital command, etc).
I am still open for arguments holding against my statement here It's just my intuitive opinion.