2009-09-18, 00:15:30
Don't use wind walk for flying units. It get's ground pathing and if you fly over obstacles, the tank instantly relocates to the nearest ground patchable spot even with 0.01 duration.
There's a hardcoded bug with wind walk which makes flying units act as ground unit. Base it on a different ability when using for air tanks. Exodus knew this, but you didn't probably.
Wind walk is quite safe on ground units. But when the ability is over, it relocates if there was any things with collision size within it's own collision radius.
There's a hardcoded bug with wind walk which makes flying units act as ground unit. Base it on a different ability when using for air tanks. Exodus knew this, but you didn't probably.
Wind walk is quite safe on ground units. But when the ability is over, it relocates if there was any things with collision size within it's own collision radius.