2009-10-10, 01:13:38
The poster here has a very big point here.
There should be nearly 0 req's for tier 1.
Normally when I play the requirements are like 0 up to frost robot
then you have to have like 16 to get the remaining 2 and 23 for titan.
That's such bullshit. If you go 23/4 you get something that is like "6".
SOOO you should have req's for tier 1 being 0,
Tier 2 being 6,
Tier 3 being 12,
and Titan being 18, and cap the armor upgrades at 20 & scale
that shit appropriately by adding more HP to the creeps or something.
THEN when someone gains a rax advantage, make that an incentive
to push (if you kill a rax your creeps spawn more stronger ones that
don't end up adding or taking away from the gold in the game)
rather than gank and upgrade which honestly sounds way lamer than
actually finishing the game. Don't give either team a loophole to gain
an advantage. That's bullshit. After 20x5mins, the armor upgrades
SHOULD NOT be a factor in the game... the only factor at this point
should be focused on ending the game already!
There should be nearly 0 req's for tier 1.
Normally when I play the requirements are like 0 up to frost robot
then you have to have like 16 to get the remaining 2 and 23 for titan.
That's such bullshit. If you go 23/4 you get something that is like "6".
SOOO you should have req's for tier 1 being 0,
Tier 2 being 6,
Tier 3 being 12,
and Titan being 18, and cap the armor upgrades at 20 & scale
that shit appropriately by adding more HP to the creeps or something.
THEN when someone gains a rax advantage, make that an incentive
to push (if you kill a rax your creeps spawn more stronger ones that
don't end up adding or taking away from the gold in the game)
rather than gank and upgrade which honestly sounds way lamer than
actually finishing the game. Don't give either team a loophole to gain
an advantage. That's bullshit. After 20x5mins, the armor upgrades
SHOULD NOT be a factor in the game... the only factor at this point
should be focused on ending the game already!