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Does remove fuse suck hard? Or the hulls pwn mines better?
#9
Mines are getting more useless over game time, as well as most people don't want to waste money or space for the defusing kit / fuse pack. That being said I'd add another mine size for 10k or maybe some other mine types which would do less damage but stun the target (should be possible with triggers, right?). Also, I'd increase the range of the radar a bit as well as change the damage of the mines - the small mines should deal less damage, while the normal and huge mines should deal more, I'd say. Would make them used more often.

Next problem is: While the defusing pack is costly against small mines, it's way too cheap if you're up against someone with all 3 mine sizes or even someone with only huge mines.

But after all mines are pretty much only valuable till midgame, because later on almost everyone get's themself an ultimate pack with radar and a big fat tank, both which together are easy playable against some mines.

(on the other hand note that it's still possible killing a titan with some mines when played right, but i doubt we should start talking about pros toying with noobs, as that would defeat any reason i think)

Cheers
Getting used to the Sand everywhere. At least it brings us map updates.
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Messages In This Thread
Re: Does remove fuse suck hard? Or the hulls pwn mines better? - by griffin1987 - 2009-10-24, 18:40:42

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