2009-11-11, 00:06:00
Lezowski Wrote:Also, does Titan's Q spell really do only 5000? It seems like it does a shit ton more.
Yes, test it... 5,000 damage is a shitton in of itself... That's a good 1/2 - 1/3 health off any 2nd/3rd tier tank with a hull.
Lezowski Wrote:horselance Wrote:Acid cloud will be reduced from 4% to 3% in next version if read the log. Keep this in mind too.
Not the point. The point is that ground only spells are just as good as multi-target spells.
No they aren't, unless the spells deal more damage or everyone on the other side has ground tanks, they're subpar to all target spells for obvious reasons... Ground only spells do zero damage/stun/slow/etc. to air tanks. That doesn't mean they can't be overpowered, because acid cloud in its current state very well is, but given the same damage/area/etc. all purpose spells are definitely better than their ground only counterparts and only 'just as good' when your enemy doesn't have air tanks. The fact that Sky Fortresses doesn't have too worry about the 5,000 AoE damage is certainly an advantage it has against the Titan.
Nonetheless, at the moment the Infernal Tank can dish out the same amount of damage the Titan Tank can do (maybe a tad bit more), about ~10,000 per target (across a substantial amount of area too). Given it's considerably cheaper price, that's enough - and at this time, I think most people agree. Maybe at later time people will see it's too weak (or too strong), but for now most people see this a good spot for the Infernal Tank to be. I guess you'll have to deal with it or personally avoid buying the Infernal Tank in game until changes are made.
Starcraft II
PandaBearGuy.614
PandaBearGuy.614

