2009-11-15, 00:47:33
VuDu Wrote:and a nother thing what do you think for making the rooted guard like cp (can teleport to it)
This in fact was imlemented a long time ago, im all for reintroducing it. Anyone remembers why it was removed?
And i also like the idea of passively increasing the treants power, you all got nice examples for it. Its also possible to give each level a certain treant-advantage.
like
lvl1 +200 range (850->1050)
lvl2 faster spawning interval
lvl3 massive armor boost (increased survivability against towers+creeps, no effect vs tanks)
lvl4 increased timed life
lvl5 three treants spawning