2009-12-23, 02:49:38
All games have one thing in common - managing shortage of resources and slots are a resource to manage :mrgreen:
btw, there was a time where controll point teleport was a consumable itemhock:
btw, there was a time where controll point teleport was a consumable itemhock:
Marvin Wrote:The first ten million years were the worst and the second ten million years, they were the worst too. The third ten million years I didn't enjoy at all. After that I went into a bit of a decline