Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[8.67d] no tinker, buying one
#2
of course the pilot can then port to any of the halls for fee, so it isn't a big issue.
But still...
Into Alien Crossfire? It has been almost 10 years. Time to update your datalinks.
Try out my Comprehensive Datalinks Update. Now v1.3!
http://forums.civfanatics.com/showthread.php?t=291246


Messages In This Thread
[8.67d] no tinker, buying one - by eSVau - 2009-12-28, 19:26:05
Re: [8.67d] no tinker, buying one - by GooglyBoogly - 2009-12-29, 09:00:07
Re: [8.67d] no tinker, buying one - by eSVau - 2009-12-29, 11:55:39
Re: [8.67d] no tinker, buying one - by Paladon - 2009-12-29, 12:58:35

Possibly Related Threads…
Thread Author Replies Views Last Post
  [8.77c] Tinker with explosives ignore breaker AeroniumX 2 5,028 2013-01-18, 10:15:46
Last Post: Exodus
  [8.76c] Minor Tinker skill bug ssl 2 4,112 2012-07-30, 16:19:43
Last Post: ssl
  Burst armor doesn't work for my tinker GAP 2 3,918 2012-05-21, 08:55:38
Last Post: GAP
  [8.72c] Tower Modules hotkey (Tinker) RaptorXI 2 3,298 2010-12-16, 22:46:14
Last Post: TKF
  [8.62] Tinker only - no AI Tinker sandking 2 2,312 2009-08-17, 14:12:25
Last Post: ChronicStoned



Users browsing this thread: 1 Guest(s)