2007-07-08, 06:58:22
BUGS 8.20
Hyperspace breaker:
Got firend to go tinker. I set up some breakers at his control point. He uses control point teleport to go there. No effect. This is fine... don't want $300 item to take 25% infernal HP when he teleports in to save his control point...
Now i get him to use his teleport skill. Still no effect. What's going on?
Got him to buy teleporter item and use it. No effect again. Bugged...
Regarding the toops spawned from a player owned factory... Their hitpoints are a few levels behind that of the rest of the creeps. For example, here's team troops and spawned troops HP:
creep / player spawned
528 / 396
624 / 468
The attack damage was the same thought. I'm not sure if this is the case with the troop command's troops or only factory. But it is a disadvantage.
ALSO
When you upgrade team weapons or armour, it says "DOGG1 has upgraded PlayerTeam's wepaons" etc... it never used to say "playerteam" what's going on?
Troop command timer... build 2 towers. drop troop command in tower. use it. kill tower. pick up with 2nd tower, use it, kill tower, pick up with tinker, use it. The timer keeps resetting... you can spawn 30 troops at a time this way.
Plus one minor thing - at the end of one game i saw "team2 (creeps) has teamkilled playerx (from team2)" when the castle blew up.
Hyperspace breaker:
Got firend to go tinker. I set up some breakers at his control point. He uses control point teleport to go there. No effect. This is fine... don't want $300 item to take 25% infernal HP when he teleports in to save his control point...
Now i get him to use his teleport skill. Still no effect. What's going on?
Got him to buy teleporter item and use it. No effect again. Bugged...
Regarding the toops spawned from a player owned factory... Their hitpoints are a few levels behind that of the rest of the creeps. For example, here's team troops and spawned troops HP:
creep / player spawned
528 / 396
624 / 468
The attack damage was the same thought. I'm not sure if this is the case with the troop command's troops or only factory. But it is a disadvantage.
ALSO
When you upgrade team weapons or armour, it says "DOGG1 has upgraded PlayerTeam's wepaons" etc... it never used to say "playerteam" what's going on?
Troop command timer... build 2 towers. drop troop command in tower. use it. kill tower. pick up with 2nd tower, use it, kill tower, pick up with tinker, use it. The timer keeps resetting... you can spawn 30 troops at a time this way.
Plus one minor thing - at the end of one game i saw "team2 (creeps) has teamkilled playerx (from team2)" when the castle blew up.