Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
"Sell" an Item in BaseTower or Castle = no gold
#5
Saiyuki Wrote:2.) drop all your items from a selected tower via command
>> quite hard to determine which item belongs to a player, but may be already implemented in some way, as you can't pick up another players items laying on ground.
That sounds very interesting, as i also don't like that you lose control of items put into towers of the force. I also think that it wouldn't be hard to implement, because this is triggered right now if a tower gets destroyed. Just add a button to trigger that manually. Next question is: Who you want to allow dropping the items? Best would be to only drop the items belonging to the player who triggered the "get my items back" event.


Messages In This Thread
Re: "Sell" an Item in BaseTower or Castle = no gold - by ssl - 2010-03-02, 21:10:03

Possibly Related Threads…
Thread Author Replies Views Last Post
  Playerswap gold change xXBehinderungXx 1 3,126 2012-01-27, 00:42:23
Last Post: Exodus
Brick mine makes to drop item! Lord-X 1 2,696 2011-10-11, 04:56:01
Last Post: Boobies
  to much start gold [v.8.73] bademeister 2 3,849 2011-03-21, 18:27:28
Last Post: bademeister
  [8.69] port item has no animation sam_ach 4 3,347 2010-04-08, 03:53:36
Last Post: BENNIE.FM
  [8.67d]Units don't attack castle Muardin 3 2,624 2010-02-28, 19:26:41
Last Post: Muardin



Users browsing this thread: 1 Guest(s)