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Missile War
#5
Almost all triggers is in GUI, which isn't good for the game. The move script is in jass and is twice as fast as the GUI one, but still it isn't enough. Also the shield system does also require a lot too and produce lagg equilant to 20 projectile being moved constantly through the entire game. The shield system itself reduce performance on my computer with 15-20%. And that is without missile detection.

-sm mode turn off the movement engine for almost all missiles and removes a lot of lagg, but the missile movement is gay in this mode. However the anti missiles are still using movement engine in -sm mode due to the homing system.
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Messages In This Thread
Missile War - by TKF - 2008-06-24, 02:20:58
Re: Missile War by TKF - Video - by Vomitus - 2008-06-25, 11:01:34
Re: Missile War by TKF - Video - by TKF - 2008-06-25, 13:20:18
Re: Missile War by TKF - Video - by Vomitus - 2008-06-25, 13:28:41
Re: Missile War by TKF - Video - by TKF - 2008-06-25, 15:13:31
Re: Missile War by TKF - Video - by Vomitus - 2008-06-25, 15:17:49
Re: Missile War by TKF - Video - by TKF - 2008-06-25, 17:29:57
Re: Missile War by TKF - Video - by Vomitus - 2008-06-25, 19:56:00
Re: Missile War by TKF - Video - by TKF - 2008-06-25, 21:31:31
Re: Missile War by TKF - Video - by Vomitus - 2008-06-26, 13:05:54
Re: Missile War - by TKF - 2008-06-28, 03:42:17
Re: Missile War - by qweqqweq - 2008-06-28, 17:25:07
Re: Missile War - by TKF - 2009-09-12, 18:51:01
Re: Missile War - by Paladon - 2009-09-13, 19:37:52
Re: Missile War - by TKF - 2009-09-13, 20:05:30
Re: Missile War - by Paladon - 2009-09-13, 20:24:32
Re: Missile War - by eSVau - 2009-09-15, 12:07:46



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