2010-05-14, 03:28:21
As a recovering noob I think the current votekick system more harm than good to new players.
The players that always end up getting kicked are the ones trying to learn how to play and it's discouraging.
It's also used by more experienced players to threaten cooperation from teammates (ie stay in base noob feeder or we will kick u)
What were the reasons for developing the original votekick command? I think that the only reasons why something like that should exist is to kick:
1. AFK players
2. Abusive players
For option #1, I'm sure a script can be developed where the map automatically picks up if a player is afk after x minutes and initiates a kickvote for both teams.
The -afk and -afkai commands exist so even if people need to do a quick errand during a 60 minute game, they won't be useless.
For option #2, "abusive players" could mean abusing other players verbally, or abusing your own team by feeding too much on purpose or bombing your own teammates.
I would like to see some sort of -mute command enabled so that I can ignore verbally abusive players.
As for players that try to sabotage their own team's progress, I've never seen anyone do this effectively in the 3 months I've been playing. But I bet if the -votekick system was abolished it would resurface. Right now the worst thing anyone can do is feed on purpose, or bomb your teammates, but that's pretty avoidable once you notice that the player is goofing off
I think it's hard for a computer to draw the line between people who are playing poorly on PURPOSE because they want to hurt the team, and people that play poorly because they are NEW. BUT I think that, at least in the qualify servers, if you were unable to kick a player for poor performance, that would encourage players to actually HELP the noobs on their teams because in the end they would be protecting and helping their team as a whole. Too often they are just viewed as an annoyance and votekicked. How else can they learn?
just my opinion
thanks
j
The players that always end up getting kicked are the ones trying to learn how to play and it's discouraging.
It's also used by more experienced players to threaten cooperation from teammates (ie stay in base noob feeder or we will kick u)
What were the reasons for developing the original votekick command? I think that the only reasons why something like that should exist is to kick:
1. AFK players
2. Abusive players
For option #1, I'm sure a script can be developed where the map automatically picks up if a player is afk after x minutes and initiates a kickvote for both teams.
The -afk and -afkai commands exist so even if people need to do a quick errand during a 60 minute game, they won't be useless.
For option #2, "abusive players" could mean abusing other players verbally, or abusing your own team by feeding too much on purpose or bombing your own teammates.
I would like to see some sort of -mute command enabled so that I can ignore verbally abusive players.
As for players that try to sabotage their own team's progress, I've never seen anyone do this effectively in the 3 months I've been playing. But I bet if the -votekick system was abolished it would resurface. Right now the worst thing anyone can do is feed on purpose, or bomb your teammates, but that's pretty avoidable once you notice that the player is goofing off
I think it's hard for a computer to draw the line between people who are playing poorly on PURPOSE because they want to hurt the team, and people that play poorly because they are NEW. BUT I think that, at least in the qualify servers, if you were unable to kick a player for poor performance, that would encourage players to actually HELP the noobs on their teams because in the end they would be protecting and helping their team as a whole. Too often they are just viewed as an annoyance and votekicked. How else can they learn?
just my opinion
thanks
j