2010-05-20, 23:04:14
Since the SC2 engine works with a few and couple alterations, we synthesize some of the gameplay effects, others can be recreated or newly structured to fit the general concept.
We just finished a first terrained map with a size which orientates on the Wc3 BT playable map size. The terrain itself has a couple of new alterations, using some of the new possibilities the engine offers, as well as known and proven contents. I guess there might come some preview images sometime. I'm sure that we will still alter it in some ways.
As one of the new available features for the SC2 version i'd like to announce that the possibility of adding small interface buttons, for most of the public ingame commands (such as "zoom in", "zoom out", maybe even "kick" or "giveup"), to offer a faster and more efficient use of such commands will most likely be used for the map. You will not have to write such things into the chat anymore, it will be enough to click on a small button.
We just finished a first terrained map with a size which orientates on the Wc3 BT playable map size. The terrain itself has a couple of new alterations, using some of the new possibilities the engine offers, as well as known and proven contents. I guess there might come some preview images sometime. I'm sure that we will still alter it in some ways.
As one of the new available features for the SC2 version i'd like to announce that the possibility of adding small interface buttons, for most of the public ingame commands (such as "zoom in", "zoom out", maybe even "kick" or "giveup"), to offer a faster and more efficient use of such commands will most likely be used for the map. You will not have to write such things into the chat anymore, it will be enough to click on a small button.