2010-08-05, 17:12:18
Quote:2. One team kicks a feeder, say 0-8 early game, and then the other team kicks someone for balance that isn't doing so badly, like a 1-4 record. Solution: Have a kill/death ratio requirement to kick someone. This came up in a different thread. Maybe something like >5 deaths, or >1 death per 2 minutes, or < 1/4 kill/death ratio.In any case it will be time based, best solution i can think of is something like x kill within last y minuntes but that wont work for game start.
Quote:1. Two teammates are fighting, and one or both of them repeatedly tries to kick the other. So basically they initiate the -kick command a couple dozen times until we kick them or they succeed. Solution: Each player can only initiate a vote once per game. Whether or not the victim gets kicked, the player that requested it is no longer able to initiate a vote kick.
Sounds not so bad but may lock someone in game, perhabs something similar one kickvote initiation per 5minutes per player?

Quote:See? A solution-oriented post!Would like to see more of them not just QQ or demanding posts

Marvin Wrote:The first ten million years were the worst and the second ten million years, they were the worst too. The third ten million years I didn't enjoy at all. After that I went into a bit of a decline