2010-08-05, 22:18:08
olivercamel Wrote:To jump out of the discussion of having or not having -kick, i suggest to make multiple level of league bot. For example,
1. Quality bot (everyone can join, like it is now).
2. League normal bot (10+ games, 80%+ stay, like it is now).
3. League advanced bot (50+ games, 90% stay, and points bigger than 15xx)
The points limit is refreshed regulaly to make sure there are always like 3000 players are qualified to enter. (this is easy to check, because you can just check the point of the 3000th player in the database). We can even make a league bot pro, where only 2000 or 1000 players can join.
Normally only good players can enter high level bot, for the players who ruined a game (which also lose points), they lose points and cannot enter the high level bot. So with higher level bot, it stops the game being ruined even before the game starts.
Someone may say, if we set limit only to top 3000 player, the bot is filled slow, I don't want to wait etc. But consider a ruined game normally cost you at least half a hour (and then you get angry and keep playing another one), why don't you spend more time to wait for a good game? And eventually, if more and more people plays seriously, it is not necessarily the high level bot will filled slow, because everyone knows that's the place to have a good game.
With the multiple level bot, there is something else we can do, instead of just ban forever, we can reset (decrease) the points to lower down a player, so that they cannot ruined a game in the higher level bots.
+1
thats sounds to me like a good solution to handle bad/ruined games!
I hope it is not that diff. to implement :?:
Der Vorteil an der Klugheit ist, dass man sich dumm stellen kann.
Andersherum ist dies schon erheblich schwieriger.
Andersherum ist dies schon erheblich schwieriger.