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ELO System % Correction Factor proliferates selfish players
#2
You are partially right. The thing is a bit more complex tho.

-Players who concentrate mostly on keeping their % factor high play are more likely to lose as they make frequently mistakes by doing so (using spells badly, cptp too late, etc), insofar their own actions which are intended to gain points by abusing the Stats are their own countermasure as they lose additional games by doing that.

-Pure ELO needs a lot of games played to display skill distributions, but we can reduce the amount needed with looking at the stats. As our ELO is used to balance the games it is key to have players as fast as possible ELO ranked accordingly to their skill.

It is obviously no easy task to decide the amount of influence of player stats, as playing selfish (stealing etc) should not be abuseable. I think with the amount we currently have people playing selfish lose enough additional games in comparison to people who don't to make abusing the statfactors not worth the effort. Nevertheless I might be wrong on this, tho I don't know anyone who is better ranked than he should because of playing selfishly.
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Re: ELO System % Correction Factor proliferates selfish players - by Prog - 2010-08-10, 12:25:14

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