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Add Kill assist system?
#3
I think this idea is a good one to "help" players acting like a team instead of creeping alone or tp to give the last hit when ennemy is running away and all teamates are dead from fight.

TKF Wrote:If the player was killed with teamwork, others get 20% for each assist, the killer rest. However much triggering is required to add such a system. If an entire team attacks one, all get equal. If 3 attacks one, the killer get 60%.

An alternative to this solution maybe to do like XP with creeps : all players in a certain range get % of xp and the player who gets the kill gets teh remain 50%.
So doing the same for bounty will be a good reward for player who assits and tank dammages. If you are alone you will get 100% ( normal play), if your in team 50% is split between people who are in 1300 range(like xp creeps) and the 50% is for the one who get the last shoot.
Of course there wil still remain a part of luck ( who gets the last hit), but i think that if you have a better build on the overall game you will get more last hit.
Then we come to the bad part : "selfish player" who will save his spells to do the last hit (like for destroying building), but hey we cant fight against every "selfish play" in a team game.
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Messages In This Thread
Add Kill assist system? - by TKF - 2010-08-11, 17:40:21
Re: Add Kill assist system? - by Ger-Dyers-Eve - 2010-08-12, 00:23:57
Re: Add Kill assist system? - by ckibibi - 2010-08-12, 09:53:51
Re: Add Kill assist system? - by TKF - 2010-08-31, 13:08:17
Re: Add Kill assist system? - by TKF - 2011-01-16, 15:14:30
Re: Add Kill assist system? - by tained - 2011-02-09, 07:06:45
Re: Add Kill assist system? - by scron2 - 2011-02-13, 23:44:06

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