2010-08-30, 18:12:56
I agree with GEN:
1.) I've never seen more than 1 person in the 1505 bot in the past 2 months on US East
But I also think that using ELO as a criteria point for entry is wrong for 2 reasons:
1.) ELO is NOT calculated in qualify so any feeders/noobs that have a good enough % stay, will join the League and ruin AT LEAST 10 games before they are locked out
2.) ELO is cumulative, and so in the case of players like Dennyx_omni (http://league.btanks.net/player.php?playerid=3942), who has played about 60 games, while he has improved to be a perfectly good player, his older stats hold would hold him back.
This why K:D ratio % should be tracked as an independent stat across qualify and league beta. I think that it should factored in once 10 games have been played to qualify to see if a player can enter league beta, but after that point, this variable should track the K:D ratio for up to the most recent 20 games. If a player's average K:D ratio falls below some threshold, probably 7.5:10, they need to be kicked out of beta and play qualify until it's better.
This will ensure that:
1.) noobs and feeders are dealt with proactively
2.) noobs and feeders are not in league beta
Any objections to this method around potentially good players getting kicked out should be handled by posts in an exception thread. There will be FAR FEWER exceptions to this logic, if any, than there will be noobs who are kept in qualify. As far as exceptions go, there will also need to be a 2nd variable, some kind of exception flag, so that if a some kind of support player petitions and the community recognizes that he is a good player and should be in league beta, but his K:D is lower b/c he always plays support, or something like that, then this 2nd flag can be turned on, bypassing the K:D ratio.
The logic would be something like:
IF ([K:D Ration of last 20 games] < (7.5/10) AND ([Exception Flag] = FALSE) THEN [Cannot enter]
1.) I've never seen more than 1 person in the 1505 bot in the past 2 months on US East
But I also think that using ELO as a criteria point for entry is wrong for 2 reasons:
1.) ELO is NOT calculated in qualify so any feeders/noobs that have a good enough % stay, will join the League and ruin AT LEAST 10 games before they are locked out
2.) ELO is cumulative, and so in the case of players like Dennyx_omni (http://league.btanks.net/player.php?playerid=3942), who has played about 60 games, while he has improved to be a perfectly good player, his older stats hold would hold him back.
This why K:D ratio % should be tracked as an independent stat across qualify and league beta. I think that it should factored in once 10 games have been played to qualify to see if a player can enter league beta, but after that point, this variable should track the K:D ratio for up to the most recent 20 games. If a player's average K:D ratio falls below some threshold, probably 7.5:10, they need to be kicked out of beta and play qualify until it's better.
This will ensure that:
1.) noobs and feeders are dealt with proactively
2.) noobs and feeders are not in league beta
Any objections to this method around potentially good players getting kicked out should be handled by posts in an exception thread. There will be FAR FEWER exceptions to this logic, if any, than there will be noobs who are kept in qualify. As far as exceptions go, there will also need to be a 2nd variable, some kind of exception flag, so that if a some kind of support player petitions and the community recognizes that he is a good player and should be in league beta, but his K:D is lower b/c he always plays support, or something like that, then this 2nd flag can be turned on, bypassing the K:D ratio.
The logic would be something like:
IF ([K:D Ration of last 20 games] < (7.5/10) AND ([Exception Flag] = FALSE) THEN [Cannot enter]