2010-10-21, 16:07:45
Velocity2k Wrote:If the mappers cannot solve this problem without experiencing it I suggest they try a 90 min game and see it gets worse and worse eventually. Unfortunately the latest features makes it very unlikely to get long games and it might be a leak which is causing the lagg buildup. This didn't happen in 8.71b so it must be something new which could be done with a mistake.AGGInator Wrote:if its possible to reproduce it how could we help you? replay? or do you have to stay ingame to know what causes the problem?Most of the time you are only able to fix such bugs when you are able to reproduce them. So if you know how to reproduce it just tell us the necessary steps.
I had a fatal bug in my map without knowing it for several versions until someone hinted me about it, I accidentally put a function inside a local player function which caused 100% desync everytime by using this function. I'm not sure if the mass use of locals can cause laggs as I use it as little as possible to prevent desyncs.