2008-04-04, 03:38:51
horselance Wrote:a factory can make you earn money but this CC dont make any money...
yeah, thats true. not only that you dont earn money from it, you really lose money, as every kill the force does gives less money overall than kills players do.
some other economical questions and thoughts:
how much bounty does the spawned troop command give? is it like the force's troops, or like the factory spawned ones? and how much bounty do the special creeps give? couldnt check that so far, i didnt play against them.
these bounties also lead to a money disadvantage, like the issue the kills these creeps do make you lose money.
another thing: the upgrade that automatically spawns units every X waves.
the first upgrade cost 3k gold and brings 3 creeps every 140 seconds.
the second upgrade cost 3k gold and brings 3 creeps every 100 seconds.
(compared to 1st upgrade level: 28,6 % more creeps, 200% cost)
the third upgrade cost 3k gold and brings 3 creeps every 60 seconds.
(compared to the 2nd upgrade level: 40% more creeps, 150% cost.
compared to 1st upgrade level: 57,1% more creeps, 300% cost)
quite hard to explain what i wanted to show, but in fact the third upgrade is just better compared to the second. that means: with current balancing, never do the second upgrade if you cant immediately do the third.
the first one is hard to tell in numbers, but i think its still better than the third. however, they shouldnt all have the same cost or effect alteration; i cant suggest concrete numbers now, just too late )