2007-07-29, 05:06:43
A couple bugs:
- Thunder Tank's Electro-Aura doesn't level up properly until you die at least once. Exact example: played Rush, leveled it four times (rapidly) which should deal 140 damage, but the creeps took damage as though it was the first level. After dying, they took damage as normal. (This occurred in 8.21, but I didn't see anything specific about this in the .22 update list.)
- Double-kill bonus without killing twice within the given amount of time. It's not like it was close, either: this would happen randomly when a person hadn't died in at least a minute. I apologize that I don't have any additional information, but it could be that the timer for the double-kill isn't turning off or something. It's happened against various tanks.
- Thunder Tank's Electro-Aura doesn't level up properly until you die at least once. Exact example: played Rush, leveled it four times (rapidly) which should deal 140 damage, but the creeps took damage as though it was the first level. After dying, they took damage as normal. (This occurred in 8.21, but I didn't see anything specific about this in the .22 update list.)
- Double-kill bonus without killing twice within the given amount of time. It's not like it was close, either: this would happen randomly when a person hadn't died in at least a minute. I apologize that I don't have any additional information, but it could be that the timer for the double-kill isn't turning off or something. It's happened against various tanks.
DPS > Range, 'nuff said.