2008-04-03, 15:03:52
i dont like the archers anyway. they look weird, are more expensive than other creeps just to slow their targets. against tanks, that would be quite strong, but the force controls them, and i think they also have attack priority to normal creeps and towers (where the acid has no effect).
these aura creeps arent too strong in my opinion, they do great support when many creeps are around, but they wont show up that often. (in contrast to factories, which can grant you additional 45 creeps per minute).
if something is overpowered, its the factories. maybe they should only spawn like 4 simple marines or something like that (maybe combined with reducing factories cost to 3000).
i can imagine that this would bring a better overall balance (assuming that the troop command center is availaible to everyone).
these aura creeps arent too strong in my opinion, they do great support when many creeps are around, but they wont show up that often. (in contrast to factories, which can grant you additional 45 creeps per minute).
if something is overpowered, its the factories. maybe they should only spawn like 4 simple marines or something like that (maybe combined with reducing factories cost to 3000).
i can imagine that this would bring a better overall balance (assuming that the troop command center is availaible to everyone).