2010-11-21, 18:20:15
This is a problem which we could use your input to solve and we need to discuss this publicly.
The one of the big issues with balancing a game with leavers, is that leaver gold which is the current balancing system only gives a short term advantage to the team with the leaver. However as the game progresses a team with 2 less players than the other team has a very little chance of winning according to stats. This shows us that the current leaver gold solution isn't sufficient to the team with the leaver as in most games they lose. A team with 4 players still has good chances against a team with 5 players, but it's much worse to play 3v5, as it's quite pointless to play when your chances to win is unrealistically low. You waste time being on the team with less players and being the team with 2 leavers gives you almost an guarantied loss and is very unfair to the ranked league and gives you an undeserved loss.
I would suggest to also distribute the leavers gained xp by ( leavers earned XP / 2 + 100 / number of players) as a suggestion to the team with leaver so their tank level also improves a bit and it useful in long term until the team has reached their max level. But this is just my idea and it doesn't need to be implemented. If you have other suggestions how to balance the game with leavers which replace/improves the current leaver system you're welcome to come with useful suggestions and the mappers will consider your idea.
Another solution is to make the 5 min gold less unfair as it's current system provides a greater shared bonus to the team with more players. Should we reward the team with leaver, or is it good enough as it is? Discuss.
Your ideas? Your opinions?
The one of the big issues with balancing a game with leavers, is that leaver gold which is the current balancing system only gives a short term advantage to the team with the leaver. However as the game progresses a team with 2 less players than the other team has a very little chance of winning according to stats. This shows us that the current leaver gold solution isn't sufficient to the team with the leaver as in most games they lose. A team with 4 players still has good chances against a team with 5 players, but it's much worse to play 3v5, as it's quite pointless to play when your chances to win is unrealistically low. You waste time being on the team with less players and being the team with 2 leavers gives you almost an guarantied loss and is very unfair to the ranked league and gives you an undeserved loss.
I would suggest to also distribute the leavers gained xp by ( leavers earned XP / 2 + 100 / number of players) as a suggestion to the team with leaver so their tank level also improves a bit and it useful in long term until the team has reached their max level. But this is just my idea and it doesn't need to be implemented. If you have other suggestions how to balance the game with leavers which replace/improves the current leaver system you're welcome to come with useful suggestions and the mappers will consider your idea.
Another solution is to make the 5 min gold less unfair as it's current system provides a greater shared bonus to the team with more players. Should we reward the team with leaver, or is it good enough as it is? Discuss.
Your ideas? Your opinions?