2010-12-19, 17:34:47
Yes imba at the start... Tinker + mech allows you to build towers in a very short amount of time... Meh @ mech + medi @ lane for example... Fast air tanks on lane profit a lot from tech mech... Skilled nuff ppl dont need cp repair at all with tech mech. Seems like one of the best start combos ( air + tech @ lane)... U can always farm the first mins without the need to go back... Tech can also buy / carry items... Lovin it.The mech is hard to kill at the start and provides 90hp/s repair right from the start (if chosen)... Just for 350(?) bucks. Sry but 90hp/s is kinda insane if you consider the dmg u have at the start...
Anotehr way to make it more balanced would be to give the mech his full repair capacity after 5 / 10 ups... Like basic repair speed (maybe 45 aka 50% of the current repair speed) + x per upgrade...(till 90hp/s are reached)...
Anotehr way to make it more balanced would be to give the mech his full repair capacity after 5 / 10 ups... Like basic repair speed (maybe 45 aka 50% of the current repair speed) + x per upgrade...(till 90hp/s are reached)...