2011-02-14, 00:29:47
ArGoLi Wrote:so?That is a flawed argument sir.
everybody can use it wheres the problem?
Their evasion should scale with the level of defence or attack. Preferably attack since armor already has a benefit.
Rescale the evasion to be 25% at level 1, and give an additional 5% at level 2,3, 4 and 5 then then at levels 6,7,8 give the remaining 10% and no more evasion upgrades past those levels of armor or weapon level -- whichever is used to determine it.
Or just start the evasion at 25% and give 10% per level [max 75%] to prevent abuse in the early game, which it clearly is abusable.