2011-03-07, 14:12:41
Well, you should have noticed by some of the changes in the latest versions, that I'm in fact already trying to shorten games to a reasonable amount.
The problem with this is, that we want shorter games, but without sacrificing the possibility of a comeback.
At least, your approach is different this time. Just to get this straight: Do you want generally more XP in the game or more XP for each tank, when an enemy is killed by more than one player?
The problem with this is, that we want shorter games, but without sacrificing the possibility of a comeback.
At least, your approach is different this time. Just to get this straight: Do you want generally more XP in the game or more XP for each tank, when an enemy is killed by more than one player?
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