2011-05-14, 13:54:57
I have an old replay where Prog beat me in 1vs1 by just pumping into the Force after i had a weak start (I had a frost tank at the end and still couldn't defend the base against airship + mass troops). 2 Troop Command Centres would be even stronger once you have all cp's, one player can mass mortars and the other one aura creeps, for example.
With the "base" I mean the base it is defined in the map (don't know how the Mappers do it), but there must be a definition as you can see when you try to teleport into the enemy base, for example.
Tank requirements would just be to make the games longer and more welcome for comebacks.
With the "base" I mean the base it is defined in the map (don't know how the Mappers do it), but there must be a definition as you can see when you try to teleport into the enemy base, for example.
Tank requirements would just be to make the games longer and more welcome for comebacks.