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Invisible
#2
(2011-06-10, 23:17:26)daCe Wrote: Hello.
I would like to suggest some things in terms of invisibility in battle tanks.
Invisibility does not come often in front of play, but if so it is pretty imba.
Invisibility should be lifted as soon as the players skills used.
I find it quite overpowered, that a player can win a checkpoint with invisibility.
I would suggest that the invisibility disappears when he comes in range of a tower.
This should not be a howl against players buy the invisibility.
Maybe it's ok to think about these things to change.

best regards daCe

ps:comments like, buy a radar or wards are not allowed Tongue

Then get invis yourselfWink

Just because you can't play invis, it doesnt mean it's overpowered.

Invis is 3k, radar is 1k.

But if you don't want to buy radar, get detectors - even cheaper.

Or use scout tower.Wink
Getting used to the Sand everywhere. At least it brings us map updates.
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Messages In This Thread
Invisible - by daCe - 2011-06-10, 23:17:26
RE: Invisible - by griffin1987 - 2011-06-10, 23:59:30
RE: Invisible - by daCe - 2011-06-11, 00:29:11
RE: Invisible - by griffin1987 - 2011-06-11, 01:46:25
RE: Invisible - by daCe - 2011-06-11, 02:40:57
RE: Invisible - by griffin1987 - 2011-06-11, 21:00:50
RE: Invisible - by Exodus - 2011-06-11, 11:17:40
RE: Invisible - by griffin1987 - 2011-06-11, 23:26:01
RE: Invisible - by stibi- - 2011-06-12, 10:31:37
RE: Invisible - by gozo1985 - 2011-06-14, 20:46:00
RE: Invisible - by stibi- - 2011-06-15, 09:44:14
RE: Invisible - by gozo1985 - 2011-06-15, 13:53:06
RE: Invisible - by Prog - 2011-06-15, 17:17:36
RE: Invisible - by progg - 2011-06-16, 03:07:24
RE: Invisible - by AGGInator - 2011-06-18, 15:02:05



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