2011-07-16, 12:12:39
With the teleporter remark I did not refer to offensive use of teleporter, but rather using it as the only possible way to retreat when getting cptp ganked. Also beacons are no solution if you cannot destroy the tower because you are in danger to die when you move close to it as the opponents are permanently at or very close to their cps. A good sense of the minimap won't help you attacking if there is always 1 player ready to port. You just cannot attack at all then.
Better ask exodus or just wait for the next beta. I don't know if the plan we discussed a bit is already final.
(2011-07-16, 04:30:31)UnifiedDoom Wrote: You're removing techmech imbalance? I had no idea. Do you think you could explain the details or are they classified?
Better ask exodus or just wait for the next beta. I don't know if the plan we discussed a bit is already final.