(2011-11-16, 01:26:08)ssl Wrote: DPS is what matters and this is balanced
wrong... its weapons damage, range and cooldown what matters. And for a starting up game ET has a too good range/damage ratio. And so you see more often Tinker with ET at start changing to Heli or Medivac.
Im OK with it but i think it would be better to rebalance this weapon to make it cheaper or more expensive and maybe changing its "charakter" like fast cooldown or bit lesser range.
(2011-11-18, 20:59:41)progg Wrote: I also didn't like torpedo a lot, but since there's burst armor it's easy and cheap to counter it at early game.
Yes and No.... ET only played in mid. And in mid burst armor is a fail. Becouse if you get a shot from some other guy first your done... therefor hull is better.