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Tinker tower
#4
(2012-02-06, 19:56:48)gozo1985 Wrote: tinker costs 0 gold.. dont improve him pls ! hes helpful enough for the team with his towers and skills.
Im fine with new ideas and new tactical parts. But all your suggestions will just create some imbaness maybe for a tank which should be played only for the first 15 mins.

helpful ? it always cause risk feeding since when tower cant carry weapons anymore it became useless like hell Whats more duration of playing it should be limited.
It's not fair that 2 mates of tinker are forced to have decreased kill creeps and whole team having risk to lose by feeding mid. 2 Tinkers is always disaster for team!
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Messages In This Thread
Tinker tower - by Tez.Sick - 2012-02-06, 16:46:04
RE: Tinker tower - by gozo1985 - 2012-02-06, 19:56:48
RE: Tinker tower - by El_Polacco - 2012-02-09, 17:21:51
RE: Tinker tower - by progg - 2012-02-09, 15:11:21
RE: Tinker tower - by gozo1985 - 2012-02-10, 20:38:44

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