2012-04-01, 23:56:09
(2012-03-31, 04:29:20)UnifiedDoom Wrote: My problem with the system is simple, giving all 0 ranked games players 1500 elo. While 1500 elo may seem average because that's basically wins=losses, I think someone who can consistently sustain 1500 is actually above average. Legitimately any "noob" who only has 25 games under their belt is NOT at this level of skill. Yet that same player will be ranked that way. look at this game: http://league.btanks.net/game.php?gameid=29105
both teams had a player with 1500 elo, yet one was very clearly better than the other. I'd say the real value of teal was around "1400" and his presense on the darkforce made it a really tough win for that team.
I agree new players should start with 1450 ELO.
You can have more wins than losses and still have <1500 ELO if you are a support player. Like chess this game is about winning, not just farming and player kills.
The ELO system originated in chess. http://en.wikipedia.org/wiki/Elo_rating_system You win you get the same points. The correction factors for skill shifts ELO below 1500 for equal wins:losses for support players and above 1500 for ego players.
- Rob
Former Chieftain of Clan toaf on US EAST *Retired*
Just playing for the fun of it now.
Just playing for the fun of it now.