(2012-05-06, 20:19:16)Prog Wrote: Just do not start with heli and basic magic any more, it is probably the worst starting build against long range in game. (or rather will be next version) Get a light plasma, up, get a hull, maybe burst. You shouldn't die even once.
prog i dont think not dieing should be the issue on lane when it comes to playing against lr. If you push you will have to get back to heal you still lose creeps. If you are pushed you lose creeps to tower and dont do any damage to the enemy because of 300 range advantage.
Your suggestion for starting heli is even worse
you start plasma you are against a bombarding for now you both have spend the same amount of money and the one with the plasma might creep a bit better but will have to go back to heal while the one with the lr doenst have to. Second you buy iron hull+burst armor=2050 gold the enemy buys second bombarding you lost any advantage you could have had and you are forced to camp at cp and lose even more creeps to tower
at lane you lose all advantages over time if you play against lr. Thats just my opinion