2012-05-10, 21:57:20
When you lane against lr, you have to resist the urge of trying to kill him early. It often leads to you overchasing or taking too much dmg while unable to finish him off. The result is you die or you have to heal early and often, negating any creep edge you might have.
If you play patiently and hull at 5min mark (assuming you are light tank or heli, and maybe medivac as well depending on how lane progressed), you will have the advantage afterwards. Most long range player will get a 2nd bombard rocket, so you end up as a 2k heli/light tank against a 1k heli with bombard. One wrong move and he's dead.
If you play patiently and hull at 5min mark (assuming you are light tank or heli, and maybe medivac as well depending on how lane progressed), you will have the advantage afterwards. Most long range player will get a 2nd bombard rocket, so you end up as a 2k heli/light tank against a 1k heli with bombard. One wrong move and he's dead.