2007-09-15, 12:03:04
I have never encountered a single player or a team using the strategy pointed out by Kenny, but it does sound like a scenario you would not want to see in a game, and the explanations given are solid. You do not even have to employ the barricades-tactic to make use of the imba tc, it's enough to buy one right at the start, tp to a side lane asap, deploy the troops which will take out the enemy's entire first creep wave and substantially damage the tower, by that time the cd is almost reset and you can conquer the cp if the enemy isn't fast enough, and even if he is: you have a really good chance to take out the enemy, especially if he is not very experienced and feels safe at the cp (which he would be against pretty much any other weapon available at the start, keeping in mind that the weapon with the highest single-point damage, the e-torp, would require you to have a tinker at the beginning which ofc is not suited for combat) and conquer the cp afterwards, still being surrounded by quite a lot troops.
Still, this stratetegy can be countered and is certainly not as imba as the one described by Kenny, but you will have a decisive advantage in money if you stay back, build towers and use them and the tc to make money, so I agree, the tc needs to be nerfed. I wouldn't remove it altogether right away, but that option needs to be considered if there is no other way.
Still, this stratetegy can be countered and is certainly not as imba as the one described by Kenny, but you will have a decisive advantage in money if you stay back, build towers and use them and the tc to make money, so I agree, the tc needs to be nerfed. I wouldn't remove it altogether right away, but that option needs to be considered if there is no other way.