2012-07-24, 22:19:42
I feel like bumping this topic, because it's still an issue. Too many people like TC_mad_bull and Sweden_Bt are taking longrange lane every game with scout and getting automatic victories. Just look at this game 3/4 of the laners go long range (i took it because I knew I was going to be fighting it), it's just plain unfair and overpowered and everyone who picks scout to use it knows it. While double mech was overpowered in it's own right, at least it gave mid-range players a viable counter to this strategy, but now that it's removed there simply isn't any way to fight it on the lane. The long ranger doesn't have to get kills, all he has to do is farm and push the enemy back. In fact enless the long range player makes many many mistakes the best the mid ranger can do is TIE and save for fast thunder.
I think we should rework burst armor to be more effective against bombarding rockets, however this presents a problem because lowering burst's cooldown too much will make it overpowered against mid-range weapons slower like tank cannon.
I think we should rework burst armor to be more effective against bombarding rockets, however this presents a problem because lowering burst's cooldown too much will make it overpowered against mid-range weapons slower like tank cannon.
