2012-09-06, 20:42:18
(This post was last modified: 2012-09-06, 20:44:10 by Perfektionist.)
(2012-09-05, 21:20:29)Teo_live Wrote: The stun deals no damage and can be easily broken and countered, meaning SkyFortress' is only at an advantage in 1 vs 1 battles. If you nurf that than no one would buy sky fortress, I think you misunderstand the difference between "powerful" and "overpowered"
For the weapons suggestions, do we really need more boring 900-1k range weapons? They are so overused already...
Your suggestion also slightly nerfs acid cannon, the item is barely ever used meaning if you nurf it then no one will ever buy it. On a side note I would like to see the opposite... if Acid Cannon costed a little more, to make it a little more worthy late game. A bare bone 3k upgrade makes the weapon nothing more than a glorified infernal-rock, and gives too much incentive to the overused supercell.
you cant counter the "stun" if you are alone. you team always fail to stop the "stun"
900 k weapons arent boring???!!!! you need to know when you can go in and when you go back. if everyone got 900 to 1000 range it is realy fair and only the best player will win. 70% of all weapons are that range and you say they are overused? :S
the acid cannon cost 12000 gold and uppgrade only 2500 gold
for example the psychomagic cost 9999 gold and the uppgrade 3500?? why?
(2012-09-06, 08:43:14)EarthR Wrote: Its an ego gameplay that hurts you and your teamates since if you mass buy them you overcreep your teamates (especially with scout) and then you cant win the game with it because after 25-30 min its useless
thats what i mean