2012-10-18, 19:51:22
(2012-10-18, 19:14:19)Max Wrote: And don't forget something : if hunter ulti disable enemies, it does the same thing on mates. Then to counter a hunter a possibility is to fight him just next to him. If he ulti, he cannot use other spells. This make it even.
Another thing is when u get inf or sf, u usually got tp before. Not all the time but usually. For inf, this makes 2 tp. With sf, tp + ulti + bombs and hunter is just a memory. Against those tanks, only 1 hunter on 10 or maybe more can still counter. Ofc when i compare tanks, i compare tanks of same value.
but your mates and you doesnt take any dmg of this ulti. but you are right... inf got a big avantage with chaosteleport versus hunter.
But still: who dissagree to allow casting spells while stuck? (forget the teleport suggestion

why not? The hunter is still powerfull without "complete stun" because you cant move and he and his team got enough time to kill the enemy.