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Mortal team balance
#1
Hello,
I have an idea to balance mortal team. The problem is, that it's to easy to destroy and farm on buldings. Hard to react very fast, if 2 or more enemies are sieging base. It's always annoying and in my opinion to easy to do it.

What would You say, if the power of mortal teams will rise every attack.
For example:
First attack deals 200 damage,
second one 300 damage,
third one 400 and so on.
(numbers are random. it's just a sugesstion)

It will obviate or make it harder to play the simple tactic air ship or ghost, tp, and lots of troops, moral teams and only siege base.
Mortal teams will be still very usefull, if You play vs a sleeping team, but when You play vs good players it won't be that easy how it is.
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Messages In This Thread
Mortal team balance - by daminator3 - 2012-11-30, 13:07:37
RE: Mortal team balance - by LIoOoOoIL - 2012-11-30, 13:44:34
RE: Mortal team balance - by BENNIE.FM - 2012-11-30, 13:57:58
RE: Mortal team balance - by eSVau - 2012-11-30, 14:38:47
RE: Mortal team balance - by Prog - 2012-11-30, 15:13:45
RE: Mortal team balance - by daminator3 - 2012-11-30, 15:51:20
RE: Mortal team balance - by cRo_best - 2012-11-30, 15:52:20
RE: Mortal team balance - by Ch4oSxD - 2012-12-01, 17:32:25
RE: Mortal team balance - by LIoOoOoIL - 2012-12-01, 19:18:59
RE: Mortal team balance - by AeroniumX - 2012-11-30, 20:06:11
RE: Mortal team balance - by ckibibi - 2012-11-30, 21:28:50
RE: Mortal team balance - by UnifiedDoom - 2012-12-01, 02:44:56

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