2007-09-15, 10:59:15
A double-post, because apparently there hasn't been enough reason given to have this absolutely OVERPOWERED item removed from the game.
Your pricing of weapons relies on three things: Damage, range, and mode.
Okay so Troop Command costs 2,500.
Rock Catapult costs 3,000.
Artillery costs 5,000.
Laser costs 7,000.
Guess what magical IWINBUTTON item beats them in terms of power and in terms of how the game is played? Yep that's right, the item that costs 2,500. The item that potentially deploys 10,000+ HP in damage absorption in addition to potentially 800+ damage per second output.Where is the Basic Magic that instantly kills absolutely everything in one hit? Yep I know that wouldn't make sense, but neither does Troop Command.
Guess what happened when the Helicopter with 5X Rock Catapult and an upgraded Iron Hull engaged a Light Tank with a Troop Command, a Fireball Cannon and a Basic Magic? The Helicopter, worth about THRICE that of the Light Tank, was defeated. But look at that, the Helicopter player FINALLY decided to give in, and purchase this absurdly overpowered item.
The results with a Troop Command in place of one of the Rock Catapults? Light Tank dead. Light Tank dead. LIGHT TANK DEAD. This isn't BATTLE ARMIES, this is BATTLE TANKS. I feel you should name the map appropriately or at the very least, include a No Troop Command option in Custom Mode. I mean I like your map and all, but this is effing ridiculous. :roll:
Your pricing of weapons relies on three things: Damage, range, and mode.
Okay so Troop Command costs 2,500.
Rock Catapult costs 3,000.
Artillery costs 5,000.
Laser costs 7,000.
Guess what magical IWINBUTTON item beats them in terms of power and in terms of how the game is played? Yep that's right, the item that costs 2,500. The item that potentially deploys 10,000+ HP in damage absorption in addition to potentially 800+ damage per second output.Where is the Basic Magic that instantly kills absolutely everything in one hit? Yep I know that wouldn't make sense, but neither does Troop Command.
Guess what happened when the Helicopter with 5X Rock Catapult and an upgraded Iron Hull engaged a Light Tank with a Troop Command, a Fireball Cannon and a Basic Magic? The Helicopter, worth about THRICE that of the Light Tank, was defeated. But look at that, the Helicopter player FINALLY decided to give in, and purchase this absurdly overpowered item.
The results with a Troop Command in place of one of the Rock Catapults? Light Tank dead. Light Tank dead. LIGHT TANK DEAD. This isn't BATTLE ARMIES, this is BATTLE TANKS. I feel you should name the map appropriately or at the very least, include a No Troop Command option in Custom Mode. I mean I like your map and all, but this is effing ridiculous. :roll: