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pacifista op
#1
architect = 6k tank = tank with most possible damage and hp, because he can have 12 slots.

+ pacifista levels up for free with troop ups - at the end he has about 25k hp, which means as much as an endgame tank.
+ it has stun (or chance to stun)
+ it explodes on dead
+ it can be instantly healed back to full by recasting
+ it doesn't give much bounty when being killed

Attached you can find a replay, where you see that we overpowered the other team a couple of times, just to be unable to win 2 skyfort + inf vs pacifista. Pacifista player ("fiessling") also says it's overpowered (must have been somewhere around 1:40 or so).

My suggestion: Remove pacifistas inventory slots, and reduce the hp it gets with each level. Think about it, you aren't supposed to easily kill endgame tanks with a 6k tank.

.50


Attached Files
.w3g   LastReplay.w3g (Size: 5.11 MB / Downloads: 277)
Getting used to the Sand everywhere. At least it brings us map updates.
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Messages In This Thread
pacifista op - by griffin1987 - 2013-03-17, 01:05:08
RE: pacifista op - by Perfektionist - 2013-03-17, 04:42:30
RE: pacifista op - by stibi- - 2013-03-17, 09:19:34
RE: pacifista op - by Perfektionist - 2013-03-17, 13:45:09
RE: pacifista op - by griffin1987 - 2013-03-17, 22:53:20
RE: pacifista op - by gozo1985 - 2013-03-18, 00:30:41
RE: pacifista op - by Prog - 2013-03-18, 14:59:31
RE: pacifista op - by Max - 2013-03-18, 17:25:38
RE: pacifista op - by Perfektionist - 2013-03-19, 11:39:23
RE: pacifista op - by Exodus - 2013-03-19, 14:46:46
RE: pacifista op - by gozo1985 - 2013-03-19, 16:32:48
RE: pacifista op - by griffin1987 - 2013-03-20, 19:49:19
RE: pacifista op - by Teo_live - 2013-04-08, 23:32:44
RE: pacifista op - by Max - 2013-04-09, 00:07:46
RE: pacifista op - by Teo_live - 2013-04-09, 11:23:41
RE: pacifista op - by Max - 2013-04-09, 12:26:23
RE: pacifista op - by Ch4oSxD - 2013-04-14, 19:36:44
RE: pacifista op - by eSVau - 2013-04-14, 19:42:33

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