2013-03-19, 17:46:15
(2013-03-19, 16:31:19)BENNIE.FM Wrote: Regarding 7 Maybe esvau will readDo i have to answer?
Well, actually i thought about other changes like
- converting elo from to scale from 0 to <something> instead of swinging around 1500, with 0 as start value
- adjusting performance calculation closer to the one use within the map.
I've even thought reducing that performance impact, but going to stick at those 15%
- redesigning the penalty system
- redesigning the ranking formula
About rewarding defense: how do you track that? Is someone just camping at a cp or actually fighting to keep it? Does someone just join to kill-steal or does he meant to help out?
I agree that teamplay should be way more rewarding in both, map and league ratings, but we cannot measure such a stat
We might want to split this topic as an own thread.
Marvin Wrote:The first ten million years were the worst and the second ten million years, they were the worst too. The third ten million years I didn't enjoy at all. After that I went into a bit of a decline