2013-04-24, 21:30:59
I don't like the idea.
At the moment you have several choices when you get more money than others, e.g. because of playing well. Now, if you need weapon upgrades for weapons, that would limit your choices. Also at the moment you can go for getting your inventory fast to scale well early, and hope to make enough money to make up for the loss when selling stuff again, or try to keep your inventory empty, scaling not as good early, but reducing loss due to item trading. With needed weapon upgrades the second option would virtually die.
I don't really see the necessity to make weapon upgrades more desireable - it's not always good if EVERYTHING in the game works the same way. That just takes out options and makes it more boring. As always, this is just my personal oppinion of course
Have I already asked about changing the kick system again?
At the moment you have several choices when you get more money than others, e.g. because of playing well. Now, if you need weapon upgrades for weapons, that would limit your choices. Also at the moment you can go for getting your inventory fast to scale well early, and hope to make enough money to make up for the loss when selling stuff again, or try to keep your inventory empty, scaling not as good early, but reducing loss due to item trading. With needed weapon upgrades the second option would virtually die.
I don't really see the necessity to make weapon upgrades more desireable - it's not always good if EVERYTHING in the game works the same way. That just takes out options and makes it more boring. As always, this is just my personal oppinion of course

Have I already asked about changing the kick system again?

Getting used to the Sand everywhere. At least it brings us map updates.