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WC3 hardcoded 65fps limit?
#1
Hey,

Anyone of you able to run wc3 at more than 65 fps? Seems to me that this could be a hardcoded limit, but if not, I'd surely like to know how to get a higher fps.

I'm on windows (have read ppl on mac can get 200fps and more without problems), running a 120hz 2560x1440 lcd (qnix qx2710 if anyone wants to order one for about 250 euro ...), with a new haswell i7, 8gb ram, ssd, and a radeon hd 6950.

Things I've already tried: Performance suggestions (-opengl, -d3d9, -swtnl, ..., reducing ingame gfx), reg stuff (set maxfps to 120 and refresh rate to 120, and it seems to be running at 120hz, as I can see the image darkening which happens on this monitor atop 110hz).

I'd be thankful for any info (even if it's only "yes, I have the same problem")

Thanks!
Getting used to the Sand everywhere. At least it brings us map updates.
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Messages In This Thread
WC3 hardcoded 65fps limit? - by griffin1987 - 2013-08-31, 14:48:35
RE: WC3 hardcoded 65fps limit? - by RaptorXI - 2013-08-31, 18:33:53
RE: WC3 hardcoded 65fps limit? - by griffin1987 - 2013-08-31, 19:02:20
RE: WC3 hardcoded 65fps limit? - by RaptorXI - 2013-08-31, 19:22:05
RE: WC3 hardcoded 65fps limit? - by griffin1987 - 2013-09-01, 01:25:36
RE: WC3 hardcoded 65fps limit? - by BENNIE.FM - 2013-09-01, 13:53:24
RE: WC3 hardcoded 65fps limit? - by griffin1987 - 2013-09-01, 15:07:50
RE: WC3 hardcoded 65fps limit? - by BENNIE.FM - 2013-09-01, 15:29:04
RE: WC3 hardcoded 65fps limit? - by griffin1987 - 2013-09-01, 19:36:52
RE: WC3 hardcoded 65fps limit? - by BENNIE.FM - 2013-09-02, 14:59:56
RE: WC3 hardcoded 65fps limit? - by griffin1987 - 2013-09-02, 18:28:07



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