No, from all of the tank weapons, only the long range weapons are triggered.
EDIT: just tried it with opengl active and could see what you mean, but it seems this is not something I can do anything about. Just to be clear, I can't actually change any effects with code. I can just attach it to other units / locations and scale it. So with my own triggered abilities missing animations are possible, albeit not likely. If there is a problem with the effect itself (like the one you described), it's a problem of warcraft and not the map itself.
EDIT: just tried it with opengl active and could see what you mean, but it seems this is not something I can do anything about. Just to be clear, I can't actually change any effects with code. I can just attach it to other units / locations and scale it. So with my own triggered abilities missing animations are possible, albeit not likely. If there is a problem with the effect itself (like the one you described), it's a problem of warcraft and not the map itself.
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