2013-12-22, 03:19:58
Maybe we should try a very very simple but
probably very robust system of just basing ranking on a win lose ratio like if I win 5 games and lose 5 games I have a winratio of 50%.
To make the system less about creating new accounts I would suggest a game played only count for one month.
This system should work because really the only thing that counts is how many games you can win, by removing the extra variables ranking becomes all about winning and encourage all players to win and only win, egoplay and such will not get you extra points.
Ranking should in this system be based not only on winratio acctualy but on how many games the player play to avoid that people win one game and then get top rating.
By also basing it on how many games people play maybe the multi account useage can be put on an end and also encourage active playing at ranked.
probably very robust system of just basing ranking on a win lose ratio like if I win 5 games and lose 5 games I have a winratio of 50%.
To make the system less about creating new accounts I would suggest a game played only count for one month.
This system should work because really the only thing that counts is how many games you can win, by removing the extra variables ranking becomes all about winning and encourage all players to win and only win, egoplay and such will not get you extra points.
Ranking should in this system be based not only on winratio acctualy but on how many games the player play to avoid that people win one game and then get top rating.
By also basing it on how many games people play maybe the multi account useage can be put on an end and also encourage active playing at ranked.