2014-02-27, 13:48:49
I think the infernal stun nerf is needed, because there AoE stunlock is just too strong, compared to the other lategame alternatives. Lategame was pretty much a question of who hit the better infernal stun first, then the others join for 5-10 seconds stun total which made any counterplay impossible.
The buffs to underused tanks are indeed a bit of an encouragement. This goes together with balance though, because usually only tanks that are on the weaker side are not played. If we overbuffed anything we can nerf it later anyway, but the tanks need to get played first.
The buffs to underused tanks are indeed a bit of an encouragement. This goes together with balance though, because usually only tanks that are on the weaker side are not played. If we overbuffed anything we can nerf it later anyway, but the tanks need to get played first.
