2014-03-16, 13:05:48
(2014-03-16, 12:55:18)Max Wrote:(2014-03-16, 12:16:22)Tez.Sick Wrote: - like bennie said: less damage (or higher price like +50% ?)
- like with troops: if more than 1 player got axe, all axes in team will do less damage/ shoot slower
I think those ideas are the best to balance these weapons imo.
yeah i also like that,also
(2014-03-16, 12:30:19)RaptorXI Wrote:(2014-03-16, 12:16:22)Tez.Sick Wrote: - first guy in force buy axe for ~10k gold, second axe ~13k gold, ....always + ~3k gold and also higher upgrade cost
I would like to see this (a % increase for any weapon bought on a team) for all weapons to nerf monopoly.
hopefully i get it right and his idea is to increase the weapon variety in game
(OT: maybe we should try it with every weapon more expensiver than ~3k gold )