2007-10-25, 10:18:20
Making so much changes and suggestion would confuse people.
Current State
The troop command before 8.27:
It cost 2500. It summons all units at once, they last until they die.
The troop command after 8.27:
It still costs 2500. Nerf: Summons appear gradually over 2.5 seconds, stops immediate if the caster dies before all units are summoned. They only last 20 seconds. Even with this, it barely stops the immediate effect of the troops as shielding and controllable firepower.
Current LOL
You can buy troop command at start, you cannot buy reinforcements, until 1 attack upgrade is researched. Factory produce permanent troops, troop command not.
Current Suggestions
Exodus suggested: Half the troops spawned and cooldown
Kenny suggested: 1 strong unit being summoned instead of 10. 60 second duration. Also a 200 gold penalty when the unit dies.
psycho_dmr suggested: Limit troop command to 1 for each player, share food limit of 80, 2 attack level required. (This was suggested before the 8.27 changes)
TKF suggests: More nerfing. Make the troop command cost at least 3500. 1 attack and defence upgrade required to buy this item.
OR
Keep the price of 2500 and no tech restriction, make the units spawned by troop command, drain gold, each unit costs 24 gold, if player don't have it, spawned units are skipped. If you don't have gold, to bad for you. (or 15 gold for each marine, 30 gold for the others). 30 seconds duration. This doesn't apply to consumable reinforcements.
I don't know if anyone else has come with different suggestions.
Current State
The troop command before 8.27:
It cost 2500. It summons all units at once, they last until they die.
The troop command after 8.27:
It still costs 2500. Nerf: Summons appear gradually over 2.5 seconds, stops immediate if the caster dies before all units are summoned. They only last 20 seconds. Even with this, it barely stops the immediate effect of the troops as shielding and controllable firepower.
Current LOL
You can buy troop command at start, you cannot buy reinforcements, until 1 attack upgrade is researched. Factory produce permanent troops, troop command not.
Current Suggestions
Exodus suggested: Half the troops spawned and cooldown
Kenny suggested: 1 strong unit being summoned instead of 10. 60 second duration. Also a 200 gold penalty when the unit dies.
psycho_dmr suggested: Limit troop command to 1 for each player, share food limit of 80, 2 attack level required. (This was suggested before the 8.27 changes)
TKF suggests: More nerfing. Make the troop command cost at least 3500. 1 attack and defence upgrade required to buy this item.
OR
Keep the price of 2500 and no tech restriction, make the units spawned by troop command, drain gold, each unit costs 24 gold, if player don't have it, spawned units are skipped. If you don't have gold, to bad for you. (or 15 gold for each marine, 30 gold for the others). 30 seconds duration. This doesn't apply to consumable reinforcements.
I don't know if anyone else has come with different suggestions.