2007-10-25, 21:47:08
Strange thing is that i played this map over several thousand times and encountered this bug in 2 maps afterwards for the first time (and second time).
Lets check conditions, this trigger works like this i think: when a player kills someone then a multikill variable gets +1 and starts a one shot timer aprxm. with 4 seconds limit. And if guy kills another enemy within timer, then multikill variable gets +1 and timer restarts and guy get extra bounty etc. if timer ends then variable reseted to 0.
There is nothing about a player related thing that a "player-leave" can cause.
I dont think a player leave event can cause some other guys timer to pause.
Lets check conditions, this trigger works like this i think: when a player kills someone then a multikill variable gets +1 and starts a one shot timer aprxm. with 4 seconds limit. And if guy kills another enemy within timer, then multikill variable gets +1 and timer restarts and guy get extra bounty etc. if timer ends then variable reseted to 0.
There is nothing about a player related thing that a "player-leave" can cause.
I dont think a player leave event can cause some other guys timer to pause.
Trolololo

